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24HSC Bootcamp Mission training for AI-native work AI 原生时代的任务训练
24HSC.education

AI literacy is not enough.

只会用 AI 不够。

Your team needs judgment under pressure, a map of its assets and liabilities, and a mission system that helps people move together.

你的团队需要在压力下做判断,盘清组织资产和负债,并用一套任务系统让大家一起动起来。

Shattering The Abyss of the world, to break free the chain that roots people in place.
击碎世界的深渊,打破把人困在原地的锁链。
24 is our in-house AI system for continuity, evidence, and mission routing.
13 is the founder of Shattering The Abyss.
24HSC can also be read plainly as 24 Help Stuck Creatures: help stuck teams move again.
24 是我们的内部 AI 系统,负责连续性、证据和任务路由。
13 是 Shattering The Abyss 的创始人。
24HSC 也可以按最直白的人话理解成 24 Help Stuck Creatures:帮助卡住的团队重新动起来。

Why

为什么

Teams do not stall because they lack information. They stall because pressure, unclear ownership, hidden liabilities, and noisy tools make the next correct move hard to see.

团队卡住不是因为信息不够,而是压力、责任不清、隐藏负债和工具噪音叠在一起,让下一步正确动作变得看不见。

Problem 01

AI did not remove judgment

AI can produce more options faster. That does not automatically tell you which option matters, who owns it, or what should happen next.

Problem 02

Your real blocker is often invisible

The visible task may be simple. The hidden blocker may be stress, unclear scope, missing context, weak ownership, or a liability nobody mapped.

Problem 03

Movement needs a mission system

Motivation fades. A mission system turns current reality into a shared map, the map into a report, and the report into coordinated action.

问题 01

AI 没有替你做判断

AI 可以更快地产生更多选项,但它不会自动告诉你哪个选项重要、谁负责、下一步该怎么走。

问题 02

真正的阻塞点经常是隐形的

表面任务可能很简单,真正卡住人的可能是压力、边界不清、上下文缺失、责任漂移,或者没人盘过的负债。

问题 03

行动需要任务系统

打鸡血会消退。任务系统把现实变成共享地图,把地图变成报告,把报告变成协同行动。

How HSC Evolves

HSC 如何演化

HSC is not one fixed expansion. It is an operating sequence: preserve continuity, gather around the campfire, capture weak signals, compress meaning, create together, cut what does not belong, and reach shared clarity.

HSC 不是一个固定展开,而是一条操作序列:先保持连续性,再围到篝火旁,捕获弱信号,压缩意义,共同创造,删掉不该留下的东西,最后抵达共同清晰。

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24 Hours Seamless ContinuityNever lose the mission. Context stays alive, prior decisions remain visible, and the work keeps moving without constant re-explanation.
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24 Hours Shared CampfireNever lose the conversation. People gather around the same mission, share weak signals, and form a common language.
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24 Hours Signal CaptureNever lose the signal. Ideas, observations, questions, blockers, and opportunities get caught before they disappear.
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24 Hours Signal CompressionNever lose the meaning. Scattered signals become patterns, doctrine, brand language, products, and stories.
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24 Hours Shared CreationNever lose the builders. Compressed signals become shared product, culture, community, and company capability.
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24 Hours Shared CutNever keep the noise. The team removes false options, weak phrasing, dead branches, and work that should not survive the next iteration.
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24 Hours Shared ClarityNever lose the shared picture. After the cut, the team knows what matters, what moves next, and what should become product, culture, or doctrine.
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24 Hours Seamless Continuity不断线。上下文活着,历史决策可见,任务不用反复重新解释,也能继续推进。
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24 Hours Shared Campfire不丢对话。大家围到同一个 mission 旁边,分享弱信号,长出共同语言。
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24 Hours Signal Capture不丢信号。想法、观察、问题、阻塞点和机会,在消失之前先被抓住。
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24 Hours Signal Compression不丢意义。零散 signal 被压缩成 pattern、doctrine、品牌语言、产品和故事。
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24 Hours Shared Creation不丢创造者。被压缩后的 signal 进入共同创造,变成产品、文化、社区和公司能力。
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24 Hours Shared Cut不留噪音。团队一起删掉错误选项、薄弱表达、死亡分支,以及不该进入下一轮的工作。
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24 Hours Shared Clarity不丢共同画面。删完以后,团队知道什么重要、下一步怎么动,什么应该变成产品、文化或 doctrine。

How

怎么训练

24HSC Bootcamp is a mission-bootstrap loop for student esports teams, professional organizations, and high-performance teams. We use games as a low-cost, high-return signal-capture training environment: decisions are visible, pressure is repeatable, feedback is fast, and team behavior can be reviewed without risking the real organization.

24HSC Bootcamp 是面向学生电竞队、职业组织和高绩效团队的任务启动循环。我们用游戏做低成本、高回报的 signal capture 训练环境:决策可见、压力可重复、反馈足够快,团队行为可以被复盘,而不用直接拿真实组织冒险。

Training Layer

Games make decisions observable

Esports and strategy games expose priority, attention, communication, adaptation, tilt, ownership, and tradeoffs in a compact environment. That gives coaches real behavior to review instead of vague self-reports.

AI Layer

AI coaching reports speed up the loop

Our AI capability helps convert replay notes, team observations, and intake data into coaching reports, blocker hypotheses, and next-session training missions faster than manual review alone.

Transfer Layer

The point is not just winning the game

The game is the simulator. The real target is better judgment under pressure: clearer calls, cleaner ownership, faster learning, and stronger team movement outside the match.

训练层

游戏让决策变得可观察

电竞和策略游戏会把优先级、注意力、沟通、适应、上头、责任和取舍压缩到一个小环境里。教练看到的是行为证据,而不是模糊的自我描述。

AI 层

AI 教练报告加速迭代

我们的前沿 AI 能力可以把 replay 笔记、团队观察和 intake 信息更快转成教练报告、阻塞点假设和下一轮训练任务。

迁移层

目标不只是赢一局游戏

游戏是模拟器。真正训练的是压力下的判断力:更清楚的 call、更干净的 ownership、更快的学习速度,以及游戏之外更强的团队推进能力。

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AI LiteracyLearn how to use AI as a resolution engine: reduce noise, test assumptions, preserve evidence, and avoid outsourcing judgment.
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Role Asset / Liability MappingMap member skills, time, habits, attention, tools, relationships, stressors, and hidden drag into one operating picture.
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Team Asset / Liability MappingIdentify ownership gaps, communication debt, dependency risk, and underused strengths across the team or organization.
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Extreme OwnershipSeparate what you own, what you influence, what you must route, and what you should stop carrying.
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Decision TrainingUse games and simulated pressure to train signal recognition, priority, tradeoff, and action under uncertainty, then turn the evidence into a next-mission coaching loop.
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AI 素养把 AI 当成 resolution engine:降噪、验证假设、保留证据,同时不把判断力外包。
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角色资产 / 负债盘点把成员技能、时间、习惯、注意力、工具、人际关系、压力源和隐藏消耗放到一张操作图里。
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团队资产 / 负债盘点识别团队或组织里的责任缺口、沟通债、依赖风险和被低估的能力。
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极限责任感区分什么归你负责,什么归你影响,什么必须路由,什么应该停止背在身上。
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决策训练用游戏和模拟压力环境训练信号识别、优先级、取舍和不确定性下的行动,再把证据转成下一轮任务式教练循环。

What You Get

交付什么

The first deliverable is not a login. It is a useful mission packet: where the team is, what is blocking motion, what assets it can use, and what should happen first.

第一阶段交付不是一个账号,而是一份能用的任务包:团队现在在哪里、什么阻碍行动、能调用哪些资产、第一步该做什么。

Student Esports Teams

  • Team mission intake
  • AI game coaching report
  • Role asset/liability map
  • Practice and replay blocker diagnosis
  • Week-one training mission
  • Follow-up mission loop

Professional Organizations

  • Organization intake review
  • Team asset/liability map
  • Ownership and routing review
  • Communication debt scan
  • Decision pressure drills
  • Report workflow

High-Performance Teams

  • Mission operating picture
  • Game or simulation-based signal capture
  • Blocker removal plan
  • Decision-training modules
  • Reusable assessment language
  • Organization report path

学生电竞队

  • 团队 mission intake
  • AI 游戏教练报告
  • 角色资产/负债地图
  • 训练和 replay 阻塞点诊断
  • 第一周训练任务
  • 后续任务迭代

职业组织

  • 组织 intake 复盘
  • 团队资产/负债地图
  • 责任归属和路由复盘
  • 沟通债扫描
  • 压力决策训练
  • 报告工作流

高绩效团队

  • 任务操作图
  • 游戏或模拟环境 signal capture
  • 阻塞点移除计划
  • 决策训练模块
  • 可复用评估语言
  • 组织报告路径

Case Library: 25duck Quartet

案例库:25duck 情绪四人组

Our first public case study is the 25duck quartet: a weak signal became a product surface in less than a day through team critique, storage, reframing, and fast AI-assisted iteration.

第一个公开案例是 25duck 情绪四人组:一个弱信号在一天内通过团队吐槽、入仓、重构和 AI 加速迭代,长成了产品表面。

Step 01

251 = Love me

The first signal was brutally honest: 251 sounded like "love me." The team immediately saw the emotional force, but also the risk.

Step 02

Stress test and stash

Everyone chimed in: the idea was too emotionally direct and could cause mental damage if shipped raw. So we put it into the seed warehouse instead of forcing it out.

Step 03

爱我鸭 changed the game

A few hours later, the light bulb moment landed: 爱我呀 became 爱我鸭. 25duck turned the emotional wound into a character system.

Pronunciation note: 爱我呀 sounds like "ai wo ya," meaning "love me." 爱我鸭 sounds almost the same, but the last character becomes "duck."

Step 04

Where is the bunny?

Someone asked why there was no bunny. The team treated it as a missing signal and quickly designed 782 Oddball Rabbit to complete the emotional range.

Step 05

Then came Turtle Sage

Once the bunny existed, 13 asked: if there is a bunny, why not a turtle sage? 713 Turtle Sage was added from 13's own asymmetric love definition.

步骤 01

251 = 爱我呀

最早的信号非常直接:251 听起来像“爱我呀”。团队立刻看到了情绪穿透力,也看到了风险。

步骤 02

压力测试,然后入仓

大家一起下场判断:这个表达太直白,裸发可能造成精神穿甲伤害。于是我们没有硬发,而是先放进种子仓库。

步骤 03

爱我鸭,棋盘变了

几小时后,灯泡亮了:爱我呀变成爱我鸭。25duck 把一个情绪伤口重构成了角色系统。

步骤 04

兔兔在哪里?

有人问为什么没有小白兔。团队把它当成缺失信号处理,很快补出了 782 奇葩兔,让情绪光谱更完整。

步骤 05

然后乌龟智者来了

兔兔出现以后,13 想:既然有兔,为什么不来一只乌龟智者?于是基于 13 自己的“不对称幸福”定义加入了 713 乌龟。

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AI as resolution engineAI did not act as an oracle telling the team what was correct. It helped preserve context, compare options, compress feedback, and accelerate iteration while the team made the judgment calls.
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AI 是 resolution engine,不是 oracleAI 没有像神谕一样告诉团队什么是正确答案。它负责保留上下文、比较选项、压缩反馈、加速迭代;真正的判断由团队完成。
25duck 251 character artifact
251Love-Me Duck / emotional response artifact爱我鸭 / 情绪回应素材
25duck 542 character artifact
542Ignore Goose / ignores 251 every day无视鹅 / 天天无视 251
25duck 713 character artifact
713Asymmetric happiness prototype不对称幸福原型
25duck 782 character artifact
782Oddball Rabbit / emotional garbage bin奇葩兔 / 情绪垃圾桶

Mission Intake

Mission Intake

At this stage, intake starts with a direct form submission. Keep it short: tell us who you are, what you are trying to solve, and what is blocking movement.

Quote-based onboarding

We review first. If we are a good fit, we send a proposal and price. After the price is agreed, we email a secure payment link.

See payment flow

This submits directly to 24HSC Bootcamp. No account is created on this site.

现阶段 intake 通过表单直接提交。先保持短:告诉我们你是谁、你想解决什么、现在卡在哪里。

报价制 onboarding

我们先 review。如果合适,会发 proposal 和价格。价格确认后,再通过邮件发送安全付款链接。

查看付款流程

这会直接提交给 24HSC Bootcamp。本站暂不创建用户账号。